Displacement

SHADER TYPE: Wrapped Dimple

Wrapped Dimple is a displacement type that can be used to create a surface with spherical bumps on it. 

Parameter: Explanation: Default value: Possible values and comments:
Scale Proportional scale factor of the hatch pattern 1  
Separation Proportional distance between balls 1  
Radius Proportional radius of the balls 0.5  
Centre Depth Proportional maximum height of the balls 0.25 0 =>, cannot be higher than the radius
Blend Blending of the bumps into the background 0.1 0–1, highest blending at 1

 

wrdimpl1.gif (4727 bytes)
Scale: 1
Separation: 1
Radius: 0.5
Centre Depth: 0.25
Blend: 0.1
wrdimpl2.gif (4387 bytes)
Scale: 1.5
Separation: 1
Radius: 0.5
Centre Depth: 0.25
Blend: 0.1
wrdimpl2.gif (4387 bytes)
Scale: 1.5
Separation: 2
Radius: 0.5
Centre Depth: 0.25
Blend: 0.1
wrdimpl4.gif (3782 bytes)
Scale: 1.5
Separation: 2
Radius: 0.8
Centre Depth: 0.25
Blend: 0.1
wrdimpl5.gif (1940 bytes)
Scale: 1.5
Separation: 2
Radius: 0.8
Centre Depth: 0.6
Blend: 0.1
wrdimpl6.gif (1996 bytes)
Scale: 1.5
Separation: 2
Radius: 0.8
Centre Depth: 0.6
Blend: 1
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